Health 2.0: Eating Our Own Dogfood
Dogfooding (d�g fud�ing) n.
1. Refers to using the software that one creates in the beta test
stages and especially thereafter.
2. The expression comes from early TV commercials when the dog refused
to eat the food
3. Conscientious effort to use the product you are promoting
The viral spread of the ideas and concepts of Health 2.0 continues
insidiously on the conference circuit. This past week Indu Subaiya and
Matthew Holt were up at the Ix Therapy Conference, Jane Sarasohn-Kahn
was posting at iHealthBeat, and Brian Klepper and on Health Policy
blogs. On Friday, Jane and Brian collaborated on an article attempting
to describe a broader vision of the practical implications Health 2.0
implications.
In this posting, and others that followed, they are inviting wider
participation on the actionable aspects of Health 2.0. But how can a
wider audience truly participate in shaping and forming the emerging
ideas and concepts? Its a rhetorical question, of course, as I
suggested that in true Health 2.0 fashion the thought leaders in this
space should eat their own dogfood.
Say what?
The phrase is a clever idiom that originated when Microsoft product
managers began demanding that employees within the company should be
using the software the company was producing. The phrase was a play on
the Alpo commercials of the day, when the authoritative Lorne Greene
informed the audience the dog food was so good he fed it to his own
manly dogs. The imagery of that commercial and the implications of the
phrase continue to have merit. It is the difference between "do what I
say" versus "do what I do". So, again, as thought leaders espousing
these enabling tools it seems consistent that we should be using them
to communicate our message and collaborate internally as well.
To that end, I have posted Jane and Brian's "Broader Vision"
commentary on the Health 2.0 wiki. It is located right next to the
different definitions of Health 2.0, a catalog of representative
companies, and projects like my own "What is Health 2.0" whitepaper
(which currently contains the first three sections, and the outline
for the remaining 7). Judging by the nearly 13,000 page views to date,
it seems that the wiki is getting at least some traction. In the
coming weeks and months we hope to merge the wiki with other
initiatives underway to have a common place wherein the community can
gather to discuss, debate, and disseminate the concepts of Health 2.0
to as wide as an audience as possible. We look forward to your
participation and contributions.
In terms of a very brief commentary on Jane and Brian's recent work, I
think they have added to our understanding of the practical
implications of Health 2.0. While the graphic is necessarily complex
to describe the breadth of issues in the framework, it can be simply
summarized under three common themes that I have previously identified
as the driving force of the movement. I call it the "Triple A of
Health 2.0":
Presenting by Scott Shreeve, MD at the Health 2.0 Conference. Courtesy
of HealthEquity and used with permission.
What we are seeing is the AGGREGATION of information/experience (this
last one is not talked about much) that has always been disparate;
software/technology/tools that allow the ANALYSIS of massive amounts
of information (and subsequent development of recommendations), and
then a medium to communicate this back to the consumer in some
value-added ADVISORY capacity. You can envision all the different
types of companies that impact the flow of information all along the
value chain.
Look forward to everyone's participation. Chow! Chow! Chow!
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